Originally posted by Bobcatmike666: Console at the moment is alpha 15 with some elements of alpha 16. The author of this topic has marked a post as the answer to their question. And, if you do, they'll probably want to kill you for your stuff anyway. What Alpha is 7 Days To Die in (ps4) I going to buy the game but was wondering what alpha it is in. Again, it's best to enjoy this with friends, and there's even a splitscreen local co-op mode if you don't relish the idea of joining the multiplayer maps where you may not even see another person. (It was experimentation, in fact, that led me to start punching rocks with my fists to get my first stones the tutorial quests say nothing about that.) There's also a Minecraft-style Creative mode that turns off the zombie hordes and lets you focus solely on building, although I found it most useful for figuring out the basics without worrying about a yet another jerkily animated, copy-pasted zombie interrupting my creative reveries. When I closed my eyes and imagined controls that weren’t a trainwreck, I found myself pulled in by the idea that almost everything in the world can be broken down and used to craft something else, and the approach encourages a great deal of experimentation that's appropriate for a setting focused on working with what you have. This is a locked thread so that only news will be posted here. To be clear, there's a decent game under all of this cruft that PC players have enjoyed for years, it’s just that that average-at-best game has been completely crippled by a bad console port. Posted Aug(edited) In another effort to make sure accurate news about the console version of 7 Days to Die is being reported, I am posting the happenings that occur towards console owners being able to play a version of 7 Days to Die that has parity with the PC version. It's the kind of thing you'd expect to find on a PC game on Steam's Early Access. I got the most fun out of 7 Days to Die, I think, just from guessing when the next glitch would pop up. All the while the framerates collapse and rise again, zombie-like, the action freezes completely during the most mundane tasks, and the multiplayer maps sometimes shut down entirely without warning. Some of the maps, particularly those in the randomized worlds, look like rough drafts that accidentally made it from a developer's trash folder and into the final release. Fog obscures distances everywhere, limiting views to a few hundred yards at best. There are places, such as the desert's expanses of yucca and prickly pear, where 7 Days to Die achieves a degree of realistic detail, but on the whole the world that unfolds on the Xbox One looks ancient and unappealing. You must be an Admin or you can apply to adopt a neglected 7DTD language Wiki here: Īlso we have worked with another member to open a new 7 Days To Die Wiki in Chinese.“Perhaps I would have enjoyed myself more if the world still had some beauty to counterbalance its sorrows. Shared Repository is the way to go to launch your 7DTD Wiki to the most current models. You all can then take advantage of our already captured images of Zombies as well as POI imagery. If any Admins from other 7 Days To Die Wiki are reading this message, consider messaging me to gather our images for sharing through this method: If you love the game as we do, take a second to update now and again. Any little bit people can do or contribute to the Wiki is a big help. All Zombies have updated images for the current Alpha as seen here List of Zombies. We are working to get the older Points of Interest to have current pictures. Correcting outdated info and stats is a big help. Players can help us out by creating a Fandom account and adding new content not yet found in the Wiki here. The Fun Pimps has released Alpha 21 Stable! We have started with edits.
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